#include "llgl.h"
Include dependency graph for llglslshader.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
Classes | |
class | LLGLSLShader |
class | LLScatterShader |
class | LLShaderMgr |
Variables | |
GLhandleARB | gLightVertex |
GLhandleARB | gLightFragment |
GLhandleARB | gScatterVertex |
GLhandleARB | gScatterFragment |
LLVector4 | gShinyOrigin |
LLGLSLShader | gObjectSimpleProgram |
LLGLSLShader | gObjectAlphaProgram |
LLGLSLShader | gObjectBumpProgram |
LLGLSLShader | gObjectShinyProgram |
LLGLSLShader | gTerrainProgram |
LLGLSLShader | gGlowProgram |
LLGLSLShader | gGroundProgram |
LLGLSLShader | gWaterProgram |
LLGLSLShader | gHighlightProgram |
GLhandleARB | gAvatarSkinVertex |
LLGLSLShader | gAvatarProgram |
LLGLSLShader | gAvatarEyeballProgram |
LLGLSLShader | gAvatarPickProgram |
GLint | gAvatarMatrixParam |
GLint | gMaterialIndex |
GLint | gSpecularIndex |
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Definition in file llglslshader.h.
Definition at line 69 of file llglslshader.cpp.
Referenced by LLShaderMgr::loadShadersAvatar(), and LLShaderMgr::unloadShaders().
GLint gAvatarMatrixParam |
Definition at line 73 of file llglslshader.cpp.
Referenced by LLDrawPoolAvatar::renderAvatars(), LLDrawPoolAvatar::renderForSelect(), and LLViewerJointMesh::uploadJointMatrices().
Definition at line 70 of file llglslshader.cpp.
Referenced by LLShaderMgr::loadShadersAvatar(), LLDrawPoolAvatar::renderForSelect(), and LLShaderMgr::unloadShaders().
Definition at line 68 of file llglslshader.cpp.
Referenced by LLDrawPoolAvatar::beginSkinned(), LLShaderMgr::loadShadersAvatar(), and LLShaderMgr::unloadShaders().
GLhandleARB gAvatarSkinVertex |
Definition at line 57 of file llglslshader.cpp.
Referenced by LLShaderMgr::loadShadersEnvironment(), LLPipeline::renderBloom(), and LLShaderMgr::unloadShaders().
Definition at line 58 of file llglslshader.cpp.
Referenced by LLShaderMgr::loadShadersEnvironment(), and LLShaderMgr::unloadShaders().
Definition at line 62 of file llglslshader.cpp.
Referenced by LLShaderMgr::loadShadersInterface(), LLDrawPoolTerrain::render(), LLPipeline::renderHighlights(), and LLShaderMgr::unloadShaders().
GLhandleARB gLightFragment |
Definition at line 43 of file llglslshader.cpp.
Referenced by LLShaderMgr::loadShadersAvatar(), LLShaderMgr::loadShadersEnvironment(), LLShaderMgr::loadShadersLighting(), LLShaderMgr::loadShadersObject(), and LLShaderMgr::unloadShaders().
GLhandleARB gLightVertex |
Definition at line 42 of file llglslshader.cpp.
Referenced by LLShaderMgr::loadShadersAvatar(), LLShaderMgr::loadShadersEnvironment(), LLShaderMgr::loadShadersLighting(), LLShaderMgr::loadShadersObject(), and LLShaderMgr::unloadShaders().
GLint gMaterialIndex |
Definition at line 74 of file llglslshader.cpp.
Referenced by LLDrawPoolAvatar::beginSkinned(), LLGLSLShader::bind(), and LLViewerJointMesh::drawShape().
Definition at line 51 of file llglslshader.cpp.
Referenced by LLShaderMgr::loadShadersObject(), and LLShaderMgr::unloadShaders().
Definition at line 52 of file llglslshader.cpp.
Referenced by LLShaderMgr::loadShadersObject(), and LLShaderMgr::unloadShaders().
Definition at line 53 of file llglslshader.cpp.
Referenced by LLDrawPoolBump::beginShiny(), LLDrawPoolBump::endShiny(), LLShaderMgr::loadShadersObject(), and LLShaderMgr::unloadShaders().
Definition at line 50 of file llglslshader.cpp.
Referenced by LLDrawPoolTree::getMaterialAttribIndex(), LLShaderMgr::loadShadersObject(), and LLShaderMgr::unloadShaders().
GLhandleARB gScatterFragment |
Definition at line 45 of file llglslshader.cpp.
Referenced by LLShaderMgr::loadShadersAvatar(), LLShaderMgr::loadShadersEnvironment(), LLShaderMgr::loadShadersLighting(), LLShaderMgr::loadShadersObject(), and LLShaderMgr::unloadShaders().
GLhandleARB gScatterVertex |
Definition at line 44 of file llglslshader.cpp.
Referenced by LLShaderMgr::loadShadersAvatar(), LLShaderMgr::loadShadersEnvironment(), LLShaderMgr::loadShadersLighting(), LLShaderMgr::loadShadersObject(), and LLShaderMgr::unloadShaders().
Definition at line 47 of file llglslshader.cpp.
Referenced by LLDrawPoolBump::beginShiny(), and LLPipeline::generateReflectionMap().
GLint gSpecularIndex |
Definition at line 75 of file llglslshader.cpp.
Referenced by LLDrawPoolAvatar::beginSkinned(), and LLViewerJointMesh::drawShape().
Definition at line 56 of file llglslshader.cpp.
Referenced by LLDrawPoolTerrain::getMaterialAttribIndex(), LLShaderMgr::loadShadersEnvironment(), LLDrawPoolTerrain::render(), LLDrawPoolTerrain::renderFull4TUShader(), and LLShaderMgr::unloadShaders().
Definition at line 59 of file llglslshader.cpp.
Referenced by LLShaderMgr::loadShadersEnvironment(), LLDrawPoolWater::renderShaderSimple(), LLDrawPoolWater::shade(), and LLShaderMgr::unloadShaders().